

As an additional note, I also suggest turning on Large Font Mode from Accessibility.

Lastly, I think once you dial in the settings to where it's basically a solid 60, you can also turn on dynamic resolution scaling just for those rare occasions where framerate do dip. So lower these settings if it makes sense. I get the feeling VFX settings on high may cause performance hits depending on what part of the game you're in or what kind of VFXs are on screen. The following settings do not appear to have much performance impact, though if you do experience performance hits it might be worth looking into them: You can also choose to turn off AA if FXAA isn't for you. It will be available on PC via Blizzard's, Xbox Series XS, Xbox One, PS4, PS5, and Nintendo Switch. You do lose some finer details like grass, but frankly I'm not sure how much you'd care on a small screen.įXAA is probably the most you can get away with without losing a lot of performance. As revealed in the show, Diablo 2 Resurrected will release September 23. If you want to have solid 60 and/or save battery life, this setting needs to be lowered.

GPU will almost always run at max clocks and you'll also constantly dip under 60 fps. It's possible to run this setting at Medium, but you'll be maxing out the GPU immediately. This is why console games usually have low AF settings. APUs have shared bandwidth between CPU and GPU, and AF can take big performance hits for almost no visual gain (especially on a small screen). These following settings have the largest performance hit:Īs a general rule, don't treat the steam deck like a discrete GPU and pump AF to the max. But the goal here is definitely framerate > visuals. I wanted to play the game as close to 60 fps as possible, and maintain image quality if I can. I'll write down some observations I've made.
